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Free Download Monster Maze VR .exe

roclentmcalzigpao

Updated: Mar 13, 2020





















































About This Game Monster Maze VR is a virtual reality maze with monsters that you can shoot. You will be teleported in spooky scenes, where you will need to find your way out of the mazes. You will have to face your fears of height, monsters, giant spiders, snakes, death and much more. Key Features: -The game is approximately 25 minutes long. -To navigate you need to hold the left touch pad while swinging your arms in a walking motion. To stop moving release the left touch pad. -To change directions, your headset and controllers need to point in the same direction you want to go. -Just follow the instructions in the game. -A HTC Vive is required to play this game. 7aa9394dea Title: Monster Maze VRGenre: Adventure, Casual, IndieDeveloper:4 Fun StudioPublisher:4 Fun StudioRelease Date: 24 Oct, 2016 Free Download Monster Maze VR .exe 8\/10This is much better than it looks in the screenshots. It took me about half an hour to complete and at this price, that's not bad value. Well worth a look. Nice graphics and quite scary.. First the bad: The graphics and audio are low quality. the locomotion has bugs. You can slide sideways or you take your thumb off the touchpad and keep moving. The volume can be too loud, especially in the underground level and church. The gun's aiming was off. Finally, the game is too dark and you can see screen door effect. Now the good. This was a great use of arm swing locomotion, though I'd enable it for both controllers instead of just the left, ie The Bellows. I know it was just a novelty game in time for Halloween, but I really enjoyed being able to move through the linear space naturally and I hope to see more game developers make use of this. Since this was a maze, I had to backtrack often. In games like this and Island 359, you have to develop a sense of VR direction to help you navigate or you can get lost really easily.Some suggestions to the developer:Please work on the collision detection. If I lean in to look at a witch's cauldron, I don't want to be artifically pushed back as that causes motion sickness, plus it breaks my immersion. The same thing happens on maze walls. We need the hitbox to be smaller or something. Also, maybe use some more lighting effects from objects. Just putting glowing objects in an environment with no light is unnatural,. https:\/\/youtu.be\/DADiwdKiDa8Yay.... armswinger.Not a fan of armswinger locomotion and it's the only option here. Aside from that it's a decent little game for the price. The mazes could have been more maze like though. It felt like I was walking down a single path that occasionally had a minor branch off that ended almost immediately. I never felt like I could get lost or like I was actually in a maze.The enemies were creative and most looked pretty impressive. As a whole I thought the game looked pretty good. Nothing spectacular but definitely above average.I'm borderline on this one but I think that's mostly my bias against armswinger. If I try to take that out of the equation I think I have to give it a thumbs up.. Cute little horror maze for the kiddies.. Nice spooky VR maze game. More locations than just a corn maze. I like the variety of monsters. I like the swing arm motion--it has the most presence and therefore is ideal for a horror game. Good atmosphere and sound--maybe a little cartoony, but scary enough. The jump scares were particularly effective--I'd have liked to have had more! This game is probably more fun for non-gamers and people new to VR. Reason: just one or two hits from the guns could kill anything. To rachet up the tension, maybe have the monsters take a number of hits before they die, with bigger monsters taking more. Overall, it will definitely make it into my Halloween party line up, and is well worth the small asking price.. 8\/10This is much better than it looks in the screenshots. It took me about half an hour to complete and at this price, that's not bad value. Well worth a look. Nice graphics and quite scary.. Reccomended. It is immersive and it is scary. Very good armswing locomotion. I liked the game overall.. This was actually pretty fun. It's a campy little VR experence with arm swinger motion and a wide variety of neat stuff in it. I wish I had thought of it. It has a few minor performance issues when you blast monsters, knocking the hmd environment away due to performance tanking. I think it's related to the animation when they die. Secondly, the sound is spotty and has "noise" and stutters. If those two issues are cleaned up this is a perfect little thing to scare the kids and teens with for halloween. It was actually well done.. First the bad: The graphics and audio are low quality. the locomotion has bugs. You can slide sideways or you take your thumb off the touchpad and keep moving. The volume can be too loud, especially in the underground level and church. The gun's aiming was off. Finally, the game is too dark and you can see screen door effect. Now the good. This was a great use of arm swing locomotion, though I'd enable it for both controllers instead of just the left, ie The Bellows. I know it was just a novelty game in time for Halloween, but I really enjoyed being able to move through the linear space naturally and I hope to see more game developers make use of this. Since this was a maze, I had to backtrack often. In games like this and Island 359, you have to develop a sense of VR direction to help you navigate or you can get lost really easily.Some suggestions to the developer:Please work on the collision detection. If I lean in to look at a witch's cauldron, I don't want to be artifically pushed back as that causes motion sickness, plus it breaks my immersion. The same thing happens on maze walls. We need the hitbox to be smaller or something. Also, maybe use some more lighting effects from objects. Just putting glowing objects in an environment with no light is unnatural,

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